Experimental task 1
Program task1.asm source code, and running screenshot
assume cs:code, ds:data data segment x db 1, 9, 3 len1 equ $ - x y dw 1, 9, 3 len2 equ $ - y data ends code segment start: mov ax, data mov ds, ax mov si, offset x mov cx, len1 mov ah, 2 s1:mov dl, [si] or dl, 30h int 21h mov dl, ' ' int 21h inc si loop s1 mov ah, 2 mov dl, 0ah int 21h mov si, offset y mov cx, len2/2 mov ah, 2 s2:mov dx, [si] or dl, 30h int 21h mov dl, ' ' int 21h add si, 2 loop s2 mov ah, 4ch int 21h code ends end start
Q1 line27, when the assembly instruction loop s1 jumps, it jumps according to the displacement. Check the machine code through debug disassembly and analyze the jump displacement? (the displacement value is answered in decimal) from the perspective of the CPU, explain how to calculate the offset address of the instruction after the jump label s1.
The displacement is 14. 001B-000D=000E=14.
The transfer instruction machine code is E2F2. F2=(11110010) complement = (10001110) original = - 14. After the CPU executes the transfer instruction, IP first + 2 and then minus 14.
Q2 line44. When the assembly instruction loop s2 jumps, it jumps according to the displacement. Check the machine code through debug disassembly and analyze the jump displacement? (the displacement value is answered in decimal) from the perspective of the CPU, explain how to calculate the offset address of the instruction after the jump label s2.
The displacement is 16. 0039-0029=0010=16
The transfer instruction machine code is E2F0. F2=(11110000) complement = (10010000) original = - 16. After the CPU executes the transfer instruction, IP first + 2 and then subtract 16.
Experimental task 2
Program task2.asm source code
assume cs:code, ds:data data segment dw 200h, 0h, 230h, 0h data ends stack segment db 16 dup(0) stack ends code segment start: mov ax, data mov ds, ax mov word ptr ds:[0], offset s1 mov word ptr ds:[2], offset s2 mov ds:[4], cs mov ax, stack mov ss, ax mov sp, 16 call word ptr ds:[0] s1: pop ax call dword ptr ds:[2] s2: pop bx pop cx mov ah, 4ch int 21h code ends end start
Q1 according to the jump principle of call instruction, it is analyzed theoretically that before the program executes to exit (line31), register (ax) = 0021 register (bx) = 0026 register (cx) = 076C
call first press ip or cs:ip on the stack, and then jump.
ax is the segment address of s1. cx:bx is the offset address of s2.
Q2 assemble and link the source program to get the executable program task2.exe. Use debug to observe and verify whether the debugging results are consistent with the theoretical analysis results.
Experimental task 3
The program source code task3.asm is given
assume cs:code, ds:data data segment x db 99, 72, 85, 63, 89, 97, 55 len equ $- x data ends code segment start: mov ax, data mov ds, ax mov cx, len mov byte ptr ds:[len], 10 mov si, 0 s: mov al, ds:[si] mov ah, 0 call printNumber call printSpace inc si loop s mov ah, 4ch int 21h printNumber: div byte ptr ds:[len] ;AH:AL more than:Number quotient mov bx, ax mov dl, bl add dl, 30h mov ah, 2 int 21h mov dl, bh add dl, 30h mov ah, 2 int 21h ret printSpace: mov ah, 2 mov dl, ' ' int 21h ret code ends end start
Screenshot of running test
Experimental task 4
The program source code task4.asm is given
assume ds:data, cs:code data segment str db 'try' len equ $ - str data ends code segment start: mov ax,data mov ds,ax mov ax, 0b800h mov es, ax mov si, 0 mov di, 0 mov cx, len mov bl, 02h call printStr mov si, 0 mov di, 160 * 24 mov cx, len mov bl, 04h call printStr mov ax, 4c00h int 21h printStr: s: mov al, [si] mov es:[di], al inc di mov es:[di], bl inc di inc si loop s ret code ends end start
Screenshot of running test
Experimental task 5
The program source code task5.asm is given
assume cs:code, ds:data data segment stu_no db '201983290026' len = $ - stu_no data ends code segment start: mov ax,data mov ds,ax mov ax, 0b800h mov es, ax mov di, 0 mov bl, 17h mov cx, 80 * 25 s1: mov al, ' ' mov es:[di], al inc di mov es:[di], bl inc di loop s1 mov di, 160 * 24 mov cx, 34 s2: mov al, '-' mov es:[di], al inc di mov es:[di], bl inc di loop s2 mov di, 160 * 24 + 34 * 2 mov cx, 12 mov si, 0 s3: mov al, [si] mov es:[di], al inc di mov es:[di], bl inc di inc si loop s3 mov di, 160 * 24 + 46 * 2 mov cx, 34 s4: mov al, '-' mov es:[di], al inc di mov es:[di], bl inc di loop s4 mov ax, 4c00h int 21h code ends end start
Screenshot of running test
Experimental summary
- Starting from 0b800, there is a video memory with a size of 80x25. Each unit has two bytes. The high byte is placed in the data, and the low byte is used to set the display format.
- The same register can be used for many purposes. It can hold data of many different instructions.