1, Experimental purpose
1. Understand and master the jump principle of transfer instruction
2. Master the method of using call and ret instructions to realize subroutines, and understand and master the parameter transfer mode
3. Understand and master 80 × 25 color character mode display principle
4. Integrate addressing mode and assembly instructions to complete simple application programming
2, Experimental preparation
Review chapters 9-10 of the textbook:
Jump principle of transfer instruction
Usage of assembly instructions jmp, loop, jcxz, call, ret, retf
3, Experimental content
1. Experimental task 1
Using any text editor, enter the 8086 assembler source code task1.asm.
task1.asm
assume cs:code, ds:data data segment x db 1, 9, 3 len1 equ $ - x ; symbolic constants , $Refers to the offset address of the next data item. In this example, it is 3 y dw 1, 9, 3 len2 equ $ - y ; symbolic constants , $Refers to the offset address of the next data item. In this example, it is 9 data ends code segment start: mov ax, data mov ds, ax mov si, offset x ; Take symbol x Corresponding offset address 0 -> si mov cx, len1 ; From symbol x Number of consecutive byte data items at the beginning -> cx mov ah, 2 s1:mov dl, [si] or dl, 30h int 21h mov dl, ' ' int 21h ; Output space inc si loop s1 mov ah, 2 mov dl, 0ah int 21h ; Line feed mov si, offset y ; Take symbol y Corresponding offset address 3 -> si mov cx, len2/2 ; From symbol y Number of consecutive word data items started -> cx mov ah, 2 s2:mov dx, [si] or dl, 30h int 21h mov dl, ' ' int 21h ; Output space add si, 2 loop s2 mov ah, 4ch int 21h code ends end start
Assemble and link the source program to get the executable program task1.exe. After running, combined with the running results, comments and necessary debug
Commissioning:
1. Understand the flexible use of operator offset, pseudo instruction equ and predefined symbol $.
Continuous data items can be easily calculated through line5, line8 and data attributes (bytes, words, doublewords, etc.) of data items
Without manual counting.
Note *: the symbolic constants len1 and len2 do not occupy the memory space of the data segment
2. Answer questions
① line27, when the assembly instruction loop s1 jumps, it jumps according to the displacement. Check the machine code through debug disassembly,
Analyze the displacement of its jump? (the displacement value is answered in decimal) from the perspective of CPU, explain how it is calculated
To the offset address of the instruction after the jump label s1.
When reading the assembly instruction loop s1, the IP points to 001B, and after executing the instruction, the IP points to 000D. The jump displacement is - 14.
F2 in the machine code E2F2 corresponding to the instruction is the hexadecimal complement of jump displacement - 14. The CPU adds the jump displacement to the IP value to obtain the IP of the next instruction to be executed, that is, 000D.
② line44. When the assembly instruction loop s2 jumps, it jumps according to the displacement. Check the machine code through debug disassembly,
Analyze the displacement of its jump? (the displacement value is answered in decimal) from the perspective of CPU, explain how it is calculated
To the offset address of the instruction after the jump label s2.
When reading the assembly instruction loop s2, the IP points to 0039, and after executing the instruction, the IP points to 0029. The jump displacement is - 16.
F0 in the machine code E2F0 corresponding to the instruction is the hexadecimal complement of jump displacement - 16. The CPU adds the jump displacement to the IP value to obtain the IP of the next instruction to be executed, i.e. 0029.
③ Attach the disassembly screenshot of debugging observation in debug during the above analysis
2. Experimental task 2
Using any text editor, enter the 8086 assembler source code task2.asm.
task2.asm
assume cs:code, ds:data data segment dw 200h, 0h, 230h, 0h data ends stack segment db 16 dup(0) stack ends code segment start: mov ax, data mov ds, ax mov word ptr ds:[0], offset s1 mov word ptr ds:[2], offset s2 mov ds:[4], cs mov ax, stack mov ss, ax mov sp, 16 call word ptr ds:[0] s1: pop ax call dword ptr ds:[2] s2: pop bx pop cx mov ah, 4ch int 21h code ends end start
① According to the jump principle of call instruction, it is analyzed theoretically that register (ax) =? Register before program execution and exit (line31)
(bx) =? Register (cx) =?
ax=0021;bx=0026;cx=076C
When the call instruction is executed, the cpu pushes the next instruction (ip or cs) onto the stack, and then pops Ax will stack the content to ax and pop bx will stack the ip to bx and pop cx will stack cs to cx.
② Assemble and link the source program to get the executable program task2.exe. Use debug to observe and verify the debugging results and theory
Whether the analysis results are consistent.
Observation shows that the analysis is consistent.
3. Experimental task 3
For 8086 CPU, the known logical segment is defined as follows:
data segment x db 99, 72, 85, 63, 89, 97, 55 len equ $- x data ends
Write 8086 assembly source program task3.asm to output this group of continuous data, data and data in the data section in decimal form on the screen
Space between.
requirement:
Write subroutine printNumber
Function: output a two digit number in decimal form
Entry parameter: register ax (data to be output -- > ax)
Outlet parameters: None
Write the subroutine printSpace
Function: print a space
Entry parameters: None
Outlet parameters: None
In the main code, the addressing mode and loop are comprehensively applied, and printNumber and printSpace are called to realize the subject requirements.
When correctly written, the expected test results are as follows:
The description of sub function 2 in attachment *: int 21h is as follows:
; Function: output single character mov ah, 2 mov dl, ×× ; ××Is the character to be output, or its ASCⅡCode value int 21h
Code after writing:
assume cs:code, ds:data data segment x db 99, 72, 85, 63, 89, 97, 55 len equ $- x data ends code segment start: mov ax, data mov ds, ax; mov si, 0 mov cx, len ;Data is byte,len Is the data length s: mov ah, 0 ;The number has only one byte, so ah=0 mov al, [si] mov bx, offset printNumber call bx mov bx, offset printSpace call bx inc si loop s mov ah, 4ch int 21h printNumber: mov bl, 10 div bl;Separate ten bits and one bit mov bx, ax mov dl, bl ;Quotient add dl, 30h ;convert to ascii mov ah, 2 ;call int 21h Subroutine 2 of int 21h; mov dl, bh ;Remainder add dl, 30h ;convert to ascii mov ah, 2 ;call int 21h Subroutine 2 of int 21h; ret printSpace: mov dl, ' ' mov ah, 2 int 21h ret code ends end start
result:
4. Experimental task 4
For 8086 CPU, the known logical segment is defined as follows:
data segment str db 'try' len equ $ - str data ends
Write 8086 assembly source program task4.asm, specify the color and line on the screen, and output the string on the screen.
requirement:
Write subroutine printStr
Function: display the string on the screen in the specified line and in the specified color
Entry parameters
The address of the first character of the string -- > ds: Si (where, the segment address of the segment where the string is located -- > DS, and the offset address of the starting address of the string -- > SI)
String length -- > CX
String color -- > bl
Specified line -- > BH (value: 0 ~ 24)
Outlet parameters: None
In the main code, printStr is called twice to display the string in green on a black background at the top of the screen and in red on a black background at the bottom of the screen
When correctly written, the expected test results are as follows:
Code after writing:
assume cs:code, ds:data data segment str db 'try' len equ $ - str data ends code segment start: mov ax, data mov ds, ax mov ax, 0b800h mov es, ax mov si, offset str mov bl, 2h ;String color mov bh, 0 ;Specify row call printStr mov si, offset str mov bl, 4h mov bh, 24 call printStr mov ah, 4ch int 21h ;Displays the string on the screen in the specified line and in the specified color printStr: ;Calculate the first offset address corresponding to the line number mov al, bh mov dl, 00A0h mul dl mov di, ax mov cx, len ;From symbol str Number of consecutive byte data items at the beginning s: mov al, ds:[si] mov es:[di], al inc di mov es:[di], bl inc si inc di loop s ret code ends end start
result:
5. Experimental task 5
For 8086CPU, for 8086CPU, the known logical segment is defined as follows:
data segment stu_no db '20498329042' len = $ - stu_no data ends
At 80 × In 25 color character mode, the student number is displayed in the middle of the last line of the screen. It is required to output the blue background of the window, student number and broken lines on both sides to
White foreground color display.
Note *:
1. 80 × 25 color character mode display buffer structure, see the description in the textbook "experiment 9 programming according to materials".
2. When writing the program, replace the student number of the data segment with your own student number.
After the program is written correctly, the expected output effect is as follows:
Code after writing:
assume cs:code, ds:data data segment stu_no db '201983290051' len = $ - stu_no data ends code segment start: mov ax, data mov ds, ax mov ax, 0b800h mov es, ax ;Tone background color mov si, 1 mov dl, 17h ; 0 001 0 111 mov cx, 2000 blue: mov es:[si], dl add si, 2 loop blue ;Print horizontal lines mov dh, 24 mov al ,160 mul dh ;Calculation start position mov bx, ax call line mov cx, len mov si, 0 sn: mov dl, ds:[si] mov es:[bx], dl inc si add bx, 2 loop sn call line mov ax, 4c00h int 21h line: mov dl, '-' mov cx, 34 ;( 80- 12 ) / 2 s: mov es:[bx], dl add bx, 2 loop s ret code ends end start
result:
assume cs:code, ds:data
data segment str db 'try' len equ $ - strdata ends
code segmentstart: mov ax, data mov ds, ax mov ax, 0b800h mov es, ax
mov si, offset str mov bl, 2h ; String color mov bh, 0 ; Specify row call printStr
mov si, offset str mov bl, 4h mov bh, 24 call printStr
mov ah, 4ch int 21h
; In the specified line and in the specified color, the string printStr: is displayed on the screen; Calculate the first offset address corresponding to the line number mov al, bh mov dl, 00A0h mul dl
mov di, ax mov cx, len ; Number of consecutive byte data items starting from the symbol str s: mov al, ds:[si] mov es:[di], al inc di mov es:[di], bl inc si inc di loop s ret
code endsend start