1. Defining pointers
int a = 10; //Grammar of pointer definition: data type * pointer variable name; int* p; //Let the pointer record the address of variable a p = &a; //Output address in hexadecimal cout << "a The address is:" << &a << endl; cout << "Pointer p For:" << p << endl;
// The output results are as follows:
a's address is: 0079FBB0 Pointer p: 0079FBB0
2. Use pointers
Function: The memory pointed by the pointer can be found by dereferencing
Dereference: * p (add'*'to the front of the pointer) to find the memory data pointed by the pointer
*p = 1000; cout << "a = " << a << endl; cout << "*p = " << *p << endl;
The output results are as follows:
a = 1000 *p = 1000
3. Space occupied by pointers
Occupy space:
1) under 32 bit operating system: occupy 4 byte space.
2) under 64 bit operating system: occupy 8 byte space.
3) compile time operation system change mode: x86 is changed to x64 on the solution platform.
int a = 10; int* p = &a;
// The following two outputs are the same
/ / principle: the type of variable p is int*, and sizeof () outputs the space occupied by this pointer.
cout << "sizeof(int*) = " << sizeof(int*) << endl; cout << "sizeof(int*) = " << sizeof(p) << endl;
The output is: sizeof(int*) = 4
4. Null pointer: pointer points to space numbered 0 in memory
1) Purpose: Null pointer is used to initialize pointer variables
int* p = NULL; // The address of current p is 0
2) Note that null pointers are not accessible
// Memory numbers between 0 and 255 are occupied by the system, so they are not accessible.
// At this point, if you enter: * p = 100; a compilation error will occur
5. Wild Pointer: Pointer Variables Point to Illegal Memory Space
int* p = (int*)0x1100; cout << *p << endl;
PS: The reason for this code error: After opening up space for the p pointer, it points to another address, but you do not have permission to modify another address.
Note: Neither the null pointer nor the wild pointer is the space we apply for, so don't visit it.
6. const modifies pointers
int a = 10; int b = 10;
There are three situations:
1) const Modified Pointer-Constant Pointer
// Characteristic: The pointer can be modified, but the value pointed by the pointer can not be changed.
const int* p = &a;
2) const Modified Constant-Pointer Constant
// Features: The pointer can not be modified, but the value of the pointer can be changed.
int* const p = &a;
3) const modifies both pointers and constants
// Characteristic: pointer's direction and pointer's value can't be modified
const int* const p = &a;
7. Pointer and Array
int arr[10] = { 1,2,3,4,5,6,7,8,9,10 }; cout << "The first element:" << arr[0] << endl;
// Accessing elements in an array with pointers
int* p = arr;//The array name is the first address of the array. cout << "Access the first element with a pointer:" << *p << endl; p++;//Four bytes of pointer offset backward cout << "Access the second element with a pointer:" << *p << endl; cout << "Traversing arrays with pointers:" << endl; int* p2 = arr; for (int i = 0; i < 10; i++) { cout << arr[i] << endl; cout << *p2 << endl; p2++; }
8. Pointer and function
1) Value transfer (incoming parameters, arguments unchanged)
2) Address delivery (address of incoming reference parameter/pointer, parameter change)
void swap02(int *p1, int *p2) { int temp = *p1; *p1 = *p2; *p2 = temp; } void main() { int a = 10; int b = 20; swap02(&a, &b); cout << "a = " << a << endl; cout << "b = " << b << endl; }
9. Examples of Pointer, Array and Function Combination
Problem Description: Encapsulating a function, using bubble sort to achieve ascending sort of integer arrays
For example, arrays:
//Bubble sort function void bubbleSort(int* arr, int len) { for (int i = 0; i < len; i++) { for (int j = 0; j < len - 1; j++) { if (arr[j] > arr[j + 1]) { int temp = arr[j]; arr[j] = arr[j + 1]; arr[j + 1] = temp; } } } } //Print array void printArray(int * arr,int len) { for (int i = 0; i < len; i++) { cout << arr[i] << " "; } } void main() { int arr[10] = { 4,3,6,9,1,2,10,8,7,5 }; //Array length int len = sizeof(arr) / sizeof(arr[0]); bubbleSort(arr, len); printArray(arr, len); //Blocking programs (usually not used, memory overhead, poor portability) system("pause"); }