The first minimum cut I wrote
Choose one from two, consider a fishbone type drawing (your own name), and then use the minimum cut to find the minimum cost.
Fishbone mapping is about a row of points in the middle, and then \ (S \) on the left is connected to this row of points, and this row of points is connected to \ (T \) on the right, which looks like fishbone (?)
trick: maximum value = total value - Minimum Cost
If this position is \ (0 \), the source point \ (S \) is connected to an edge with a flow of \ (v \). If it exists, it means \ (0 \) is selected. If it is cut off, it means the cost of \ (v \) is spent, and it is \ (1 \); If this position is \ (1 \), it is connected to an edge of the sink \ (T \) with a flow of \ (v \). If it exists, it means \ (1 \) is selected. If it is cut off, it means the cost of \ (v \) is spent, and it is \ (0 \)
First of all, this \ (g \) is useless. If the 25-year-old wants to lose money, add \ (W \) and \ (g \), and then subtract \ (g \) from the total answer.
Now the limit is: if you choose \ (0 / 1 \) in all these positions, you can mention the value of \ (W \). Corresponding to the minimum cut: first assume that the conditions are met to obtain the value of \ (W \); If one of the \ (1 / 0 \) points and \ (T/S \) edges of these positions is not cut off, it will cost \ (W \).
Then create a new point \ (x \), if all the restricted positions are selected \ (0 \), even \ ((x,\text {restricted position}, + \ infty) \), \ ((S,x,W) \), that is, the point \ (x \) is in part of the point \ (0 \) in the bipartite graph. The same is true if it selects all the restricted positions \ (1 \), except that it is in part with the \ (1 \) point in the bipartite graph.
Perceptually understand why such a minimum cut is the minimum cost: suppose it restricts several positions to \ (0 \), if some positions were originally filled with \ (1 \), then if the edge of that position connected to \ (T \) is not cut off and does not meet the limit, \ ((S,x,W) \) must be cut off, which is in line with the meaning of the question; If some positions are filled with \ (0 \), if the edge corresponding to this position \ (P \) is cut off, in the minimum cut, at least one limit \ (Y \) can be reached from it, so that the flow can flow through \ (S\to x\to p\to y\to T \). In this way, only the edge of \ (S\to x \) can be cut (if all \ (y\to T \) are cut off), Then \ (S\to p \) must not be cut off, because if it is cut off, it is not excellent), so \ ((S,x,W) \) must be cut off, which is in line with the meaning of the question.
As for the side where \ (0 \) traffic may occur, it is actually irrelevant (?)
#include<iostream> #include<cstdio> #include<algorithm> #include<vector> #include<queue> #define pb emplace_back #define mp std::make_pair #define fi first #define se second typedef long long ll; typedef long double ld; typedef unsigned long long ull; typedef std::pair<int, int> pii; typedef std::vector<int> vi; const ll mod = 998244353; ll Add(ll x, ll y) { return (x+y>=mod) ? (x+y-mod) : (x+y); } ll Mul(ll x, ll y) { return x * y % mod; } ll Mod(ll x) { return x < 0 ? (x + mod) : (x >= mod ? (x-mod) : x); } ll cadd(ll &x, ll y) { return x = (x+y>=mod) ? (x+y-mod) : (x+y); } ll cmul(ll &x, ll y) { return x = x * y % mod; } template <typename T> T Max(T x, T y) { return x > y ? x : y; } template<typename T, typename... T2> T Max(T x, T2 ...y) { return Max(x, y...); } template <typename T> T Min(T x, T y) { return x < y ? x : y; } template<typename T, typename... T2> T Min(T x, T2 ...y) { return Min(x, y...); } template <typename T> T cmax(T &x, T y) { return x = x > y ? x : y; } template <typename T> T cmin(T &x, T y) { return x = x < y ? x : y; } template <typename T> T &read(T &r) { r = 0; bool w = 0; char ch = getchar(); while(ch < '0' || ch > '9') w = ch == '-' ? 1 : 0, ch = getchar(); while(ch >= '0' && ch <= '9') r = r * 10 + (ch ^ 48), ch = getchar(); return r = w ? -r : r; } template<typename T1, typename... T2> void read(T1 &x, T2& ...y) { read(x); read(y...); } const int N = 100010; const int M = 500010; const ll INF = 0x7fffffffffffffff; int n, m, g; int a[N], v[N]; int tot, S, T, ent = 1, head[N], cur[N], dis[N]; struct Edge { int to, nxt; ll fl; }e[M << 1]; inline void add(int x, int y, ll z) { //printf("%d %d %d\n", x, y, z); e[++ent].to = y; e[ent].fl = z; e[ent].nxt = head[x]; head[x] = ent; e[++ent].to = x; e[ent].fl = 0; e[ent].nxt = head[y]; head[y] = ent; } bool bfs() { for(int i = 1; i <= tot; ++i) dis[i] = -1, cur[i] = head[i]; std::queue<int>q; q.push(S); dis[S] = 0; while(!q.empty()) { int x = q.front(); q.pop(); for(int i = head[x]; i; i = e[i].nxt) { int v = e[i].to; if(dis[v] == -1 && e[i].fl) { dis[v] = dis[x] + 1; q.push(v); } } } return dis[T] != -1; } ll dfs(int x, ll lim) { if(x == T) return lim; ll flow = 0; for(int i = cur[x]; i && flow < lim; i = e[i].nxt) { int v = e[i].to; cur[x] = i; if(dis[v] == dis[x] + 1 && e[i].fl) { ll f = dfs(v, Min(e[i].fl, lim - flow)); flow += f; e[i].fl -= f; e[i^1].fl += f; } } return flow; } ll dinic() { ll mxfl = 0; while(bfs()) mxfl += dfs(S, INF); return mxfl; } signed main() { //freopen("data.in", "r", stdin); ll sum = 0; read(n, m, g); tot = n; S = ++tot; T = ++tot; for(int i = 1; i <= n; ++i) read(a[i]); for(int i = 1; i <= n; ++i) read(v[i]); for(int i = 1; i <= n; ++i) { if(!a[i]) add(S, i, v[i]); else add(i, T, v[i]); } for(int i = 1; i <= m; ++i) { int p = ++tot, to, W, k, f; read(to, W, k); vi vec; for(int j = 1, x; j <= k; ++j) { read(x); if(!to) add(p, x, INF); else add(x, p, INF); } read(f); if(f) W += g, sum -= g; sum += W; if(!to) add(S, p, W); else add(p, T, W); } printf("%lld\n", sum - dinic()); return 0; }