1, Introduction
1 Retinex
1.1 theory
Retinex theory began with a series of contributions made by land and McCann in the 1960s. Its basic idea is that the color and brightness of a point perceived by human beings are not only determined by the absolute light entering the human eye, but also related to the color and brightness around it. Retinex is a combination of retina and cortex Land designed the word to show that he did not know whether the characteristics of the visual system depended on either of these two physiological structures or were related to both.
Land's Retinex model is based on the following:
(1) The real world is colorless. The color we perceive is the result of the interaction between light and matter. The water we see is colorless, but the water film soap film is colorful, which is the result of light interference on the surface of the film;
(2) Each color region is composed of red, green and blue primary colors of a given wavelength;
(3) The three primary colors determine the color of each unit area. The ability of the object to reflect X-rays is determined by the absolute intensity of the medium wavelength (red) and the short wavelength (green) rather than the basic intensity of the light; The color of the object is not affected by the non-uniformity of illumination and has consistency, that is, the Retinex theory is based on the consistency of color perception (color constancy). As shown in the figure below, the image S of the object seen by the observer is obtained by the reflection of the object surface on the incident light L, and the reflectivity R is determined by the object itself and is not changed by the incident light L.
The basic assumption of Retinex theory is that the original image S is the product of illumination image L and reflectivity image R, which can be expressed in the form of the following formula:
The purpose of Retinex based image enhancement is to estimate the illumination L from the original image S, so as to decompose R and eliminate the influence of uneven illumination, so as to improve the visual effect of the image, just like the human visual system. In processing, the image is usually transferred to the logarithmic domain, i.e
Thus, the product relationship is converted to the relationship of sum:
The core of Retinex method is to estimate the illuminance L, estimate the L component from the image S, and remove the L component to obtain the original reflection component R, that is:
The function f(x) realizes the estimation of the contrast degree L (it can be understood that many actually estimate the r component directly).
2. Understanding of Retinex theory
If you look at the paper, then in the following pages, you will certainly introduce two classic Retinex algorithms: path based Retinex and center / surround based Retinex. Before introducing the two classical Retinex algorithms, I will first talk about my personal understanding, so that friends who come into contact with the theory for the first time can understand it more quickly. Of course, if there is any problem with my understanding, please help me point it out.
As far as I understand, Retinex theory is similar to noise reduction. The key of this theory is to reasonably assume the composition of the image. If the image seen by the observer is regarded as an image with multiplicative noise, the component of incident light is a multiplicative, relatively uniform and slow transformation noise. What Retinex algorithm does is to reasonably estimate the noise at each position in the image and remove it.
In extreme cases, we can think that the components in the whole image are uniform, so the simplest way to estimate the illuminance L is to calculate the mean value of the whole image after transforming the image to the logarithmic domain. Therefore, I designed the following algorithm to verify my conjecture. The process is as follows:
(1) Transform image to log domain
(2) Normalized removal of additive components
(3) Find the exponent of the result obtained in step 3 and inverse transform it to the real number field
2 dark channel
2.1 he Kaiming's dark channel prior defogging algorithm is a well-known algorithm in the field of CV defogging. The paper on this algorithm "Single Image Haze Removal Using Dark Channel Prior" won the best paper of CVPR in 2009. The author counted a large number of fog free images and found a rule: among the three RGB color channels of each image, the gray value of one channel is very low and almost tends to 0. Based on the prior knowledge that can almost be regarded as a theorem, the author proposes a dark channel a priori defogging algorithm.
The mathematical expression of the dark channel is:
2.1 fog removal principle of dark channel
2, Source code
clc clear all; I=imread('C:\Users\lenovo\Desktop\Image defogging algorithm code\Bi design code\fog.jpg'); tic R=I(:,:,1); G=I(:,:,2); B=I(:,:,3); M=histeq(R); N=histeq(G); L=histeq(B); In=cat(3,M,N,L); imshow(In); figure imshowpair(I, In, 'montage'); t=toc; [C,L]=size(I); %Find the specification of the image Img_size=C*L; %Total number of image pixels G=256; %Gray level of image H_x=0; nk=zeros(G,1);%Generate a G All zero matrix of row 1 column for i=1:C for j=1:L Img_level=I(i,j)+1; %Get the gray level of the image nk(Img_level)=nk(Img_level)+1; %Count the number of points of each gray level pixel end end clear all; clc; tic %1, Image preprocessing, read in the color image and grayscale it PS=imread('C:\Users\lenovo\Desktop\Image defogging algorithm code\Bi design code\fog.jpg'); %Read in BMP Color image file imshow(PS) %Show title('Input image') %imwrite(rgb2gray(PS),'PicSampleGray.bmp'); %Grayscale and save color pictures R=PS(:,:,1); %The grayed data is stored in the array %2, Draw histogram [m,n]=size(R); %Measure image size parameters GP=zeros(1,256); %Pre create a vector to store the occurrence probability of gray scale for k=0:255 GP(k+1)=length(find(R==k))/(m*n); %Calculate the probability of each gray level and store it in GP Corresponding position in end figure, bar(0:255,GP,'g') %Draw histogram title('Histogram of fog image') xlabel('Gray value') ylabel('Probability of occurrence') %3, Histogram equalization S1=zeros(1,256); for i=1:256 for j=1:i S1(i)=GP(j)+S1(i); %calculation Sk end end S2=round((S1*256)+0.5); %take Sk Grayscale assigned to a similar level for i=1:256 GPeq(i)=sum(GP(find(S2==i))); %Calculate the probability of each existing gray level end figure,bar(0:255,GPeq,'b') %Display the histogram after equalization title('Histogram after equalization') xlabel('Gray value') ylabel('Probability of occurrence') %4, Image equalization PA=R; for i=0:255 PA(find(R==i))=S2(i+1); %Assign the normalized gray value of each pixel to this pixel end G=PS(:,:,2); %The grayed data is stored in the array %2, Draw histogram [m,n]=size(R); %Measure image size parameters GPG=zeros(1,256); %Pre create a vector to store the occurrence probability of gray scale for k=0:255 GPG(k+1)=length(find(G==k))/(m*n); %Calculate the probability of each gray level and store it in GP Corresponding position in end %3, Histogram equalization SG=zeros(1,256); for i=1:256 for j=1:i SG(i)=GPG(j)+SG(i); %calculation Sk end end S2G=round((SG*256)+0.5); %take Sk Grayscale assigned to a similar level for i=1:256 GPeqG(i)=sum(GPG(find(S2G==i))); %Calculate the probability of each existing gray level end %4, Image equalization PAG=G; for i=0:255 PAG(find(G==i))=S2G(i+1); %Assign the normalized gray value of each pixel to this pixel end %figure,imshow(PAG) %Display the equalized image %title('Image after equalization') B=PS(:,:,3); %The grayed data is stored in the array %2, Draw histogram [m,n]=size(B); %Measure image size parameters GPB=zeros(1,256); %Pre create a vector to store the occurrence probability of gray scale for k=0:255 GPB(k+1)=length(find(B==k))/(m*n); %Calculate the probability of each gray level and store it in GP Corresponding position in end %3, Histogram equalization S1B=zeros(1,256); for i=1:256 for j=1:i S1B(i)=GPB(j)+S1B(i); %calculation Sk end end S2B=round((S1B*256)+0.5); %take Sk Grayscale assigned to a similar level for i=1:256 GPeqB(i)=sum(GPB(find(S2B==i))); %Calculate the probability of each existing gray level end clear all; tic I = imread('C:\Users\lenovo\Desktop\Image defogging algorithm code\Bi design code\fog.jpg'); R = I(:, :, 1); %imhist(R); % figure; [N1, M1] = size(R); R0 = double(R); Rlog = log(R0+1); Rfft2 = fft2(R0); sigma = 200; F = fspecial('gaussian', [N1,M1], sigma); Efft = fft2(double(F)); DR0 = Rfft2.* Efft; DR = ifft2(DR0); DRlog = log(DR +1); Rr = Rlog - DRlog; EXPRr = exp(Rr); %imhist(EXPRr); %figure; MIN = min(min(EXPRr)); MAX = max(max(EXPRr)); EXPRr = (EXPRr - MIN)/(MAX - MIN)*255; EXPRr=uint8(EXPRr); imhist(EXPRr); figure; EXPRr = adapthisteq(EXPRr); % imhist(EXPRr); %figure; G = I(:, :, 2); G0 = double(G); Glog = log(G0+1); Gfft2 = fft2(G0); DG0 = Gfft2.* Efft; DG = ifft2(DG0); DGlog = log(DG +1); Gg = Glog - DGlog; EXPGg = exp(Gg); MIN = min(min(EXPGg)); MAX = max(max(EXPGg)); EXPGg = (EXPGg - MIN)/(MAX - MIN)*255; EXPGg=uint8(EXPGg); %imhist(EXPGg); %figure; EXPGg = adapthisteq(EXPGg);
3, Operation results
Due to the large number of running results of various algorithms, summary and comparison are provided here:
4, Remarks
Complete code or write on behalf of QQ 912100926