Python game development, pygame module, python implementation of the reconstructed dinosaur jump game
preface
Today, we will reconstruct a version of the little dinosaur jump game and share it with you. There is no more nonsense. Let's start happily~
Effect display
development tool
Python version: 3.6 four
Related modules:
pygame module;
And some python built-in modules.
Environment construction
Install Python and add it to the envir ...
Added by blindtoad on Fri, 24 Dec 2021 10:43:44 +0200
Java Gobang (LAN)
Draw the board interface first:
class Gb extends JFrame implements MouseListener ,Runnable {
BufferedWriter bw = null;
BufferedReader br = null;//Document Stream
Chess[] chesses = new Chess[17 * 17];//Array of chess pieces, one array per grid
TreeMap<Integer,Integer> tm = new TreeMap<>();//key is the array index ...
Added by Cagecrawler on Thu, 23 Dec 2021 10:13:03 +0200
Copy constructor for game development, i.e. copy constructor (explicit keyword and call time of copy constructor) (C + + basis)
Copy constructor for game development, i.e. copy constructor (explicit keyword and call time of copy constructor) (C + + basis)
The copy constructor is a special constructor that is called when one class object is assigned to another class object. If the copy constructor is not overridden, the compiler will automatically generate it. If the ...
Added by justsomeone on Wed, 22 Dec 2021 04:05:12 +0200
2 aircraft war_ The enemy plane came out
The enemy plane came out
target
Use timer to add enemy aircraftDesign Enemy class
01. Use timer to add enemy aircraft
Run the lesson preparation code and observe the occurrence law of enemy aircraft:
After the game starts, an enemy plane will appear every 1 secondEach enemy plane flies below the screen at different speedsThe horizontal pos ...
Added by shaitand on Mon, 20 Dec 2021 09:17:05 +0200
HTML5 final assignment: Tencent game website design - Tencent game official website (13 pages) HTML+CSS+JavaScript web page design and development
HTML5 final assignment: Tencent game website design - Tencent game official website (13 pages) HTML+CSS+JavaScript web page design and development
Common web design topics include individuals, food, companies, schools, tourism, e-commerce, pets, electrical appliances, tea, home, hotels, dance, animation, stars, clothing, sports, cosmetics, ...
Added by Whack on Mon, 29 Nov 2021 12:17:12 +0200
UE4 synchronous and asynchronous loading
UE4 synchronous and asynchronous loading
1. Resource reference
Resource reference is divided into resource soft reference and resource hard reference. Soft references are usually references that only store the resource path of resource objects without coupling with resources (soft references are loaded into memory, reference objects will not ...
Added by cybercog on Sun, 28 Nov 2021 21:43:20 +0200
Unity notes-29-ARPG game project-04-climbing system optimization and IK animation
Unity notes-29-ARPG game project-04-climbing system optimization and IK animation
IK was not mentioned in the previous article. This article supplements IK animation and some other optimization parts
Why add IK animation
First of all, if there is no IK animation, the action will wear the mold. The distance setting of the code can solve the p ...
Added by glassroof on Tue, 23 Nov 2021 03:06:31 +0200
C language project practice: 2048 zero foundation project 208 lines of source code example
This article mainly introduces the implementation of C language in detail -- the example code in project 2048 is introduced in great detail, which has certain reference value. Interested partners can refer to it!
Introduction to the game:
2048 is a puzzle game. The rules of the game are very simple. It is a simple and easy-to-use digital ga ...
Added by 0riole on Sun, 21 Nov 2021 00:31:38 +0200
Unreal Engine 4 learning general mobilization reading notes
Unreal Engine 4 learning general mobilization reading notes (2)
Referring to Unreal Engine 4 learning mobilization, the video operation has been completed step by step before, but the knowledge points have not been deeply understood and extracted. This chapter makes a more in-depth summary of the knowledge points for the previous operation.
T ...
Added by NathanS on Wed, 06 Oct 2021 03:07:41 +0300
[Unity] [ComputeShader] use ComputeShader to calculate the camera field of view
preface:
For a 1024 * 1024 plot, it is necessary to calculate which plots are within the camera range in real time. In order to improve the operation efficiency, ComputeShader is used here.
1. Preparatory work
First, right-click Unity to create a ComputeShader, then create a Canvas ...
Added by Yamakazi on Sun, 12 Sep 2021 02:10:26 +0300