[UE4] make an independent window plug-in

The content is self-taught from station B AV244462117, P6 This article is only a self-study record, not a tutorial, and there may be fallacies System environment: WIN10, UE4 (engine version 4.27.1), Visual Studio 2022 Community 1. Create a new plug-in Create a stand-alone window plug-in in UE4 editor menu   2. c + + code modificatio ...

Added by beesgirl713 on Wed, 09 Mar 2022 12:56:08 +0200

Using Python batch 3 in the phantom engine_ Keywords: batch modify attributes

Unreal Python API documentation:- https://docs.unrealengine.com/4.26/en-US/PythonAPI/ In the last article Using Python batch 2 in the phantom engine_ Learning of unreal Library: batch renaming ), I learned how to use Python scripts through the tutorial. Next, I hope to implement some operations I want to do - batch modify object properties. ...

Added by Adeus on Wed, 19 Jan 2022 03:27:43 +0200

[UE4 C + +] generate character within the specified area

preface This article will tell you to generate roles within a specified range. Create C + + files Right click the blank area of the folder, create a new C + + file, and inherit the Actor class. . h file Adding a box component is mainly used to specify the creation range. UPROPERTY(VisibleAnywhere, BlueprintReadOnly) class UBoxComponent* ...

Added by MidOhioIT on Mon, 10 Jan 2022 23:09:53 +0200

The simplest UE 4 C + + tutorial -- door opening effect through interpolation and overlapping events [XXXI]

design sketch The original tutorial is based on UE 4.18, I am based on UE 4.25] Original English address In this tutorial, in this fantasy engine 4 C + + tutorial, we will learn how to automatically open a door by using the lerp function and overlapping events according to the player's direction. Create a new actor class, such as OpenD ...

Added by xcmir on Wed, 05 Jan 2022 09:04:05 +0200

UE4 synchronous and asynchronous loading

UE4 synchronous and asynchronous loading 1. Resource reference Resource reference is divided into resource soft reference and resource hard reference. Soft references are usually references that only store the resource path of resource objects without coupling with resources (soft references are loaded into memory, reference objects will not ...

Added by cybercog on Sun, 28 Nov 2021 21:43:20 +0200

Parameter passing of C + + and Java in JNI (JNI parameter passing)

There are many basic methods and processes of how to use JNI on the Internet. If you don't know much about JNI, what JNI does, and how to establish a basic JNI program, you may refer to the following articles:The simplest example of using VC++6.0 to realize JNI HelloWorld of JNI introductory tutorialSUN JNI Tutorial In the examples of these ma ...

Added by timtom3 on Tue, 02 Nov 2021 13:54:02 +0200